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Post by RS-icsulescu on Feb 10, 2012 22:29:58 GMT 2
I'm working at a new fans system. The number of fans who join/left the fanclub will be determined by team division, team image and also the size of the fanclub (if you have 100 fans it will be easy to get 20 fans after each update, but if you have 2000 fans, it will be almost imposible). So, what do you think? And I need your opinion for team image. This will be influenced by results in official matches. Any idea for a formula ?
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Post by gillou76 on Feb 11, 2012 10:13:06 GMT 2
I'm working at a new fans system. The number of fans who join/left the fanclub will be determined by team division, team image and also the size of the fanclub (if you have 100 fans it will be easy to get 20 fans after each update, but if you have 2000 fans, it will be almost imposible). So, what do you think? And I need your opinion for team image. This will be influenced by results in official matches. Any idea for a formula ? Hello, It's the one of the most contreversial subject in other such online managment game... I think the principle used by others is good : - There is a theorical fan size according to parameters (team division, team image,...) - Each week, your fan size get near this theorical fan size (the change is more important for biggest discrepencies) It has to be this way so that fan size does not grow forever. the contreversial aspect is due to what is shown to managers. The most important is to make it clear for players, that the result of last matchis not the only parameter for fan size update. Ideas : - let's say theorical fan size = 300 (for current image = 15), and fan size = 400 (for past image = 18), then fan size is decreasing from... 400 to 300. - manager may have this info : "fan size is decreasing since image is no more 18". and then image is linked to : - last results : W-L-D-W-W - Spokesperson - (sum of players skill sum ? good players = spectacle ?) - (place in the series last season ?)
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Post by mrzeta51 on Feb 11, 2012 11:37:21 GMT 2
+1
Image will be linked to last results : W-L-D-W-W
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Post by grivita on Feb 11, 2012 11:49:37 GMT 2
I don't agree with nr of fans t obe determined by division ( not yet at least ) maybe in 2-3 seasons because if i started in div V i will have a disadvantage even if i promote every season . I also do not agree with a maximum fan size because if i play for 10 seasons i want to have more fans than someone who plays for 3 seasons , because my expenses will be larger and i will need more income.
I think the fans you get every week should be like this : 0-5 club image -> fans will leave your club (2-7 fans per week ) + if you do not improve your image next week the nr of fans that leave the club wil grow by 2 each week when your image is between 0 and 5 6-10 club image -> fans will leave your club (1 fan for 10 , 2 fans for 6-9 ) + if you do not improve your image next week the nr of fans that leave the club will grow by 1 each week when your image is between 6 and 10 11-15 club image -> fans will join your club ( 1- 5 ) + if you do not lose your image next week the nr of fans that join the club will grow by 1 each week when your image is between 11 and 15 16-20 club image -> fans will join your club (6-10) + if you do not lose your image next week the nr of fans that join the club will grow by 2 each wee when your image is between 16 and 20
The maximum fans you ca lose each week should be around 20 . And the maximum you can get also 20 . But increase the income you get from fans when they join because it will be harder to get them than it is now.
Examples : Week 1 : Club Image (CI) = 5 => lose 3 fans. Week 2 : CI = 4 => lose 4 fans + 2 for being the second week below 5 Week 3 : CI = 4 => lose 4 fans + 4 for adding another week below 5 Week 4: CI = 6 => lose 2 fans only Week 5 : CI = 10 => lose 1 fan + 1 for the second week between 6-10 Week 6 : CI = 11 => win 1 fan Week 7 : CI = 14 => win 4 fans + 1 for beeing betwenn 11-15 second week week 8 : CI = 16 => win 6 fans + 1 for the week you had between 11-15 Week 9 : CI = 20 => win 10 fans + 1 for the week you had between 11-15 + 2 for the week between 16-20
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Post by gillou76 on Feb 11, 2012 22:03:47 GMT 2
I also do not agree with a maximum fan size because if i play for 10 seasons i want to have more fans than someone who plays for 3 seasons , because my expenses will be larger and i will need more income. It would lead to a totally unfair game.
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Post by grivita on Feb 11, 2012 22:13:30 GMT 2
Well i wouldn't like to go bankrupt either ... because one you get further in the game your players get better and their salaries increase !
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Post by ohdaesu on Feb 12, 2012 0:28:00 GMT 2
It would be bad if the fan club size is limited. In many games the fan club size grows in time with parallel to team's expenses. We should have a system like this. A greater team with great fan club should pay its large salary cap up to a reasonable certain point. There must be a balance with the team's league level, salaries and fun club size. Of course a team from 4th or 3rd league couldnt have a great player with a large salary.
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Post by vanquisher on Feb 12, 2012 13:35:40 GMT 2
It would be bad if the fan club size is limited. In many games the fan club size grows in time with parallel to team's expenses. We should have a system like this. A greater team with great fan club should pay its large salary cap up to a reasonable certain point. There must be a balance with the team's league level, salaries and fun club size. Of course a team from 4th or 3rd league couldnt have a great player with a large salary. Exactly. The game should cater first to the loyal veterans and then to "johnny-come-lately's". Of course there should be advantages for having a longer career in-game and better performances, if not it's not worth competing. These games are about perseverence and dedication, not quickly catching up to people who have been playing well for seasons. "Unfairness" is a non-issue. Life is unfair, more talented and more resourceful people should not be penalised for the sake of equality.
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Post by gillou76 on Feb 12, 2012 14:43:50 GMT 2
Life is unfair, more talented and more resourceful people should not be penalised for the sake of equality. ?? If it is an answer from my post, I am sad you understood so badly my point of view. Equality was not brought up against talend or resource, but against "veterant". Why a bad veterant could have any advantage against talented newbie ?
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Post by gillou76 on Feb 12, 2012 14:49:23 GMT 2
It would be bad if the fan club size is limited. In many games the fan club size grows in time with parallel to team's expenses. I just know Hattrick and Charazay. In these games the fan club size is limited. It just take time to reach this limits but they are well known ! It's just (again) because creator of this games wanted to deal with fair game (fair with newbies).
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Post by LA-wezegaga on Feb 13, 2012 21:51:27 GMT 2
First you need to set up a max number of fans possibly coming per week (like it's now with 15 with a team image of 20/20 - yeah I've a good team image ! ). Then why not a theoretical level of fans per level. It could allow to do some adjustments on these figures at every beginning of season if necessary. This number of fans should be quite stable after a little while because it's related to your stadium affluence .. About that, I believe we (active teams) don't earn enough money right now (not enough affluence) because our salaries are going to rise exponentially in next seasons and it's almost at the limit. Personnaly I lose money on 2 weeks (1 home game and 1 not home) since the beginning of this season and I only have 22 or 23 players and 1 guy at 50 in primary and after that only 44 and less).
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Post by ohdaesu on Feb 14, 2012 9:29:19 GMT 2
I agree with wezegaga. The sponsor income is not enough for in higher league levels with greater players. What effects on weekly income?fan population?league level?if the fan club sizes are equal, is the income for a team in top8 and a team in 3rd league different or the same?
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Post by LA-wezegaga on Feb 14, 2012 21:09:33 GMT 2
I think we need to set up the main principles of the game. I mean all the different criteria (fan club, attack & defense simulation in game, training, gym, etc. etc. etc.). After that we'll have to set the parameters. Such a game (and especially its economy) is very sensitive. Right now my main concern is about money, as I said. But it also means transfers and clubs' finances, which don't seem to be very good (I'm at 415k, I don't think there are many clubs with more than that). RIght now it's very easy to train your own players, and pretty faster. What is the interest to buy other players if you have no money and a negative financial balance on 2 weeks ?
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