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Post by TR-zack on Mar 23, 2012 20:52:41 GMT 2
Maybe I know some things that can be updated. Add the current training on RS manager. Add a function to send a pop-up box when the trainingskill is the same or higher than his potential.. so we can change training!
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Post by fafallan on Mar 26, 2012 0:22:20 GMT 2
With the new graphich form of Rugbyspirit, RS manager seems to ha problems. It says "unable to find team".
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Post by gillou76 on Mar 26, 2012 8:55:04 GMT 2
RS Manager V0.2.0.0 is available How to process :Just overwrite old files Here is the changelog :- "SS@17 (global coef)" formula improvment with more gathered data - font size decrease - "Players" and "Player Detail" forms : adding checkbox in order to select player position(s) - "import from web page" : fixing bug with new team webpage format ==== It is not really a 0.2 version as there are no new real functionalities. But it has been released because a fix is necessary in order "import web page" to work since last week-end. Attachments:
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Post by gillou76 on Mar 26, 2012 9:00:54 GMT 2
Maybe I know some things that can be updated. Add the current training on RS manager. Add a function to send a pop-up box when the trainingskill is the same or higher than his potential.. so we can change training! Thanks for these proposals. For the current training, I don't think I will do it, because it is lot of work for few added value. For alarm when training skill reach a fixed level or a potential level, it can be a good idea, I add this in my "to do list"
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Post by gillou76 on Mar 26, 2012 9:02:25 GMT 2
With the new graphich form of Rugbyspirit, RS manager seems to ha problems. It says "unable to find team". All old versions are impacted. Try the new 0.2.0.0 version with a fix.
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Post by TR-zack on Mar 26, 2012 21:04:30 GMT 2
Maybe I know some things that can be updated. Add the current training on RS manager. Add a function to send a pop-up box when the trainingskill is the same or higher than his potential.. so we can change training! Thanks for these proposals. For the current training, I don't think I will do it, because it is lot of work for few added value. For alarm when training skill reach a fixed level or a potential level, it can be a good idea, I add this in my "to do list" Great thanks!
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Post by fafallan on Mar 26, 2012 21:35:24 GMT 2
Thanks, great job
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Post by TR-nightmorphis on Mar 27, 2012 18:54:22 GMT 2
just a question: are you able to add +1 when a player gains weight and a column with his max weight?
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Post by gillou76 on Mar 28, 2012 6:50:18 GMT 2
just a question: are you able to add +1 when a player gains weight and a column with his max weight? I can add a "+" for the weight (not +1 cause it is only +0.050 ^^). What do you mean by max weight ?
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nano
First XV
Vamos Pumas!!!
Posts: 73
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Post by nano on Mar 28, 2012 14:37:09 GMT 2
When a new youht come is presented with question marks. When he grow up any skill, those question marks disappear. But when I set the history trainig this marks appear again if the history day is older than the arriving day. Can you fix this?
By the way, is it possible to get match information?
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Post by TR-nightmorphis on Mar 28, 2012 14:48:02 GMT 2
just a question: are you able to add +1 when a player gains weight and a column with his max weight? I can add a "+" for the weight (not +1 cause it is only +0.050 ^^). What do you mean by max weight ? if i remember well max weight is something like Height-a value (60? 70? can't find it anymore )
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Post by gillou76 on Mar 28, 2012 16:58:18 GMT 2
When a new youht come is presented with question marks. When he grow up any skill, those question marks disappear. But when I set the history trainig this marks appear again if the history day is older than the arriving day. Can you fix this? It's the expected result : the "+x" mark shows skill increase between 2 dates. If the player wasn't there at the oldest date, then one can not compute this skill increase for this interval, then I put this "?" (IMO it's better than to write a "wrong" +x) By the way, is it possible to get match information? Yes, it is planned...
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Post by gillou76 on Mar 28, 2012 16:59:29 GMT 2
I can add a "+" for the weight (not +1 cause it is only +0.050 ^^). What do you mean by max weight ? if i remember well max weight is something like Height-a value (60? 70? can't find it anymore ) Waiting for you to find the formula
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Post by LA-wezegaga on Mar 28, 2012 18:23:38 GMT 2
If I remember well this is (Height - 65kg)
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nano
First XV
Vamos Pumas!!!
Posts: 73
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Post by nano on Mar 28, 2012 18:43:04 GMT 2
When a new youht come is presented with question marks. When he grow up any skill, those question marks disappear. But when I set the history trainig this marks appear again if the history day is older than the arriving day. Can you fix this? It's the expected result : the "+x" mark shows skill increase between 2 dates. If the player wasn't there at the oldest date, then one can not compute this skill increase for this interval, then I put this "?" (IMO it's better than to write a "wrong" +x) By the way, is it possible to get match information? Yes, it is planned... Well you could tell the program if the player wasn't there could show the +x instead of ? About the match data, GREAT!!!!!!!!
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